Sunday, May 4, 2008

final model

hawking's room inspired by a set of axis, the ramp is base on a parabola in that axis, the center piece is give the room it varying light and dark areas as well as seeming to explode from the missing pieces on the Floor and roof in reference to hawking's works in black holes and the big bang


Goodall's section is based on the idea of bridging the gap between nature and humans, her ramps are heavy and through tough materials to emphasize the difficulty of her task


finally i no there were no texture but i tried more than repetitively and followed the tut religiously, my plan was to us a light texture on the floor and a med texture on the wall and a dark on the roof of the hawking's room to give a sense of infinity. and for the Goodall section i was going to texture the floors differently light to the small box, med to the med box and dark to the large bridging box again to emphasize the difficulty of connecting human and nature.

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